
Tank
Winston
A super-intelligent, genetically engineered gorilla, Winston is a brilliant scientist and a champion for humanity’s potential.
Health
Armor
Total
Countered By
Heroes that are strong against this one
BastionDamage9/10Bastion's has very high DPS, making it easy to break Winston's barrier. In form, Bastion is fairly tanky, so Winston's primary fire alone struggles to secure the kill.
TorbjörnDamage9/10Winston has difficulty destroying Torbjorn's . Torbjorn's high DPS can easily break Winston's barrier. Torbjorn can survive Winston's dives with .
Junker QueenTank8/10Junker Queen can apply Jagged Blade to an engaging Winston, then recall it when he tries to retreat, creating kill pressure.
MaugaTank8/10Mauga's dual-fire can quickly break Winston's barrier, and the continuous burning effect makes it difficult for Winston to dive.
ReaperDamage8/10Winston's dive brings him into Reaper's optimal range. Reaper's damage overwhelms Winston's barrier and HP.
BrigitteSupport7/10can cancel Winston's dive and protect backline.
CassidyDamage7/10Cassidy's Flashbang can stop Winston trying to escape, creating kill opportunities.
OrisaTank7/10Orisa can easily protect her teammates from Winston's dives with her abilities.
PharahDamage7/10Pharah can evade Winston's dives with or .
RamattraTank7/10Ramattra can use against Winston's dives, making it difficult for Winston to retreat. In Nemesis Form form, Ramattra can break the barrier while dealing damage.
RoadhogTank7/10Roadhog's close-range damage is very high and can quickly break barriers. Landing before Winston retreats creates kill opportunities.
BaptisteSupport6/10
D.VaTank6/10
EchoDamage6/10
HazardTank6/10
LúcioSupport6/10
MeiDamage6/10
MoiraSupport6/10
ReinhardtTank6/10
SymmetraDamage6/10
VendettaDamage6/10
DoomfistTank5/10
JunkratDamage5/10
SombraDamage5/10
TracerDamage5/10
VentureDamage5/10
Wrecking BallTank5/10
KirikoSupport4/10
MercySupport4/10
SojournDamage4/10
WuyangSupport4/10
EmreDamage3/10Emre has difficulty dealing with Winston closing in. Winston's attacks require no aim, making it easy to hit Emre even during Emre:Shift.
IllariSupport3/10Winston can dive and destroy easily.
SierraDamage3/10Sierra lacks burst damage, so she can't quickly destroy Winston's . While Sierra can escape with , she is forced into a defensive position and tends to lose map control.
FrejaDamage3/10Winston can dive Freja. Freja:E helps escape but Winston can follow.
DominaTank2/10Domina takes a long time to break Winston's barrier. Winston excels at pushing and pulling the frontline and controlling flanks, allowing him to avoid direct damage trades with Domina who prefers head-on fights. Even if Domina uses her barrier against Winston, he can quickly reposition and contribute elsewhere.
GenjiDamage2/10Winston's primary fire requires no aim, allowing him to consistently damage Genji. passes through Winston's primary fire. Winston can chase Genji even when he tries to escape.
HanzoDamage2/10Hanzo's low DPS makes it hard to break Winston's barrier. Hanzo has difficulty dealing with Winston's dives.
JunoSupport2/10Winston can dive Juno when she's at lower altitudes.
LifeweaverSupport2/10Lifeweaver has difficulty dealing with Winston's dives.
SigmaTank2/10Sigma has difficulty dealing with Winston's space control. Sigma struggles when Winston places barriers on high ground or dives with .
Soldier: 76Damage2/10Soldier: 76 lacks options to counter Winston's dives.
ZenyattaSupport2/10Zenyatta has great difficulty against Winston's dives.
AnaSupport1/10Ana has great difficulty dealing with Winston's dives. is her main counterplay.
AsheDamage1/10Ashe's low DPS makes it hard to break Winston's barrier. has a long cooldown, so repeated Winston dives are difficult to handle.
WidowmakerDamage1/10Winston can dive and pressure Widowmaker. helps escape.
ZaryaTank1/10Winston rarely targets Zarya directly, making it difficult for Zarya to gain charge. Winston can immediately stop attacking when he sees .
Strong Against
Heroes this one counters
ZaryaTank9/10Winston rarely targets Zarya directly, making it difficult for Zarya to gain charge. Winston can immediately stop attacking when he sees .
AsheDamage9/10Ashe's low DPS makes it difficult to break Winston's barrier. has a long cooldown, so repeated Winston dives are hard to handle.
WidowmakerDamage9/10Widowmaker lacks options to counter Winston's dives. has a long cooldown, so repeated dives are hard to handle.
AnaSupport9/10Ana has no escape ability, and Winston's barrier blocks her abilities during dives, making it very difficult to deal with.
SigmaTank8/10Sigma has difficulty dealing with Winston's space control. Sigma struggles when Winston places barriers on high ground or dives with .
DominaTank8/10Domina takes a long time to break Winston's barrier. Winston excels at pushing and pulling the frontline and controlling flanks, allowing him to avoid direct damage trades with Domina who prefers head-on fights. Even if Domina uses her barrier against Winston, he can quickly reposition and contribute elsewhere.
GenjiDamage8/10Winston's primary fire is auto-aim, allowing him to deal continuous damage to Genji. Winston's attack goes through Genji's . Winston can chase down a low-health Genji.
HanzoDamage8/10Hanzo's low DPS makes it difficult to break Winston's barrier. Hanzo lacks options to deal with Winston's dives.
Soldier: 76Damage8/10Soldier: 76 lacks options to counter Winston's dives.
ZenyattaSupport8/10Zenyatta has difficulty dealing with Winston's dives.
LifeweaverSupport8/10Lifeweaver has difficulty dealing with Winston's dives.
JunoSupport8/10Winston's auto-aim primary fire allows him to deal continuous damage to Juno.
EmreDamage7/10Emre has difficulty dealing with Winston closing in. Winston's attacks require no aim, making it easy to hit Emre even during Emre:Shift.
IllariSupport7/10Winston excels at taking space, making it easy to destroy Illari's . Illari's low DPS makes it difficult to break Winston's barrier.
SierraDamage7/10Sierra lacks burst damage, so she can't quickly destroy Winston's . While Sierra can escape with , she is forced into a defensive position and tends to lose map control.
FrejaDamage7/10Winston can dive Freja. Freja:E helps escape but Winston can follow.
SojournDamage6/10
MercySupport6/10
KirikoSupport6/10
WuyangSupport6/10
DoomfistTank5/10
Wrecking BallTank5/10
JunkratDamage5/10
SombraDamage5/10
TracerDamage5/10
VentureDamage5/10
D.VaTank4/10
ReinhardtTank4/10
HazardTank4/10
EchoDamage4/10
MeiDamage4/10
SymmetraDamage4/10
VendettaDamage4/10
BaptisteSupport4/10
LúcioSupport4/10
MoiraSupport4/10
OrisaTank3/10Orisa can easily protect her teammates from Winston's dives with her abilities.
RamattraTank3/10Ramattra can use against Winston's dives, making it difficult for Winston to retreat. In Nemesis Form form, Ramattra can break the barrier while dealing damage.
RoadhogTank3/10Roadhog's close-range damage is very high and can quickly break barriers. Landing before Winston retreats creates kill opportunities.
CassidyDamage3/10Cassidy's Flashbang can stop Winston's retreat, creating kill opportunities.
PharahDamage3/10Pharah can evade Winston's dives with or .
BrigitteSupport3/10Brigitte can make it difficult for Winston to dive by landing . When Winston dives, Brigitte can heal teammates while damaging both Winston's barrier and Winston himself.
Junker QueenTank2/10Junker Queen can apply Jagged Blade to an engaging Winston, then recall it when he tries to retreat, creating kill pressure.
MaugaTank2/10Mauga's dual-fire can quickly break Winston's barrier, and the continuous burning effect makes it difficult for Winston to dive.
ReaperDamage2/10Reaper's high DPS primary fire can break Winston's barrier. Even if targeted by Winston, Reaper can return with .
BastionDamage1/10Bastion's has very high DPS, easily breaking Winston's barrier. In form, Bastion is fairly tanky, making it difficult for Winston to finish him with primary fire alone.
TorbjörnDamage1/10Winston has difficulty destroying Torbjorn's . Torbjorn's high DPS can easily break Winston's barrier. Torbjorn can survive Winston's dives with .
Abilities
Electric frontal-cone weapon. Hold to charge, release to fire focused electricity.
Leap forward into the air. Landing on an enemy damages them.
Deploy a protective energy dome.
Gain immense health, but you can only leap and punch enemies.