
Damage
Genji
The cyborg ninja Genji Shimada has made peace with the augmented body he once rejected, and in doing so, he has discovered a higher humanity.
Health
Total
Countered By
Heroes that are strong against this one
MeiDamage9/10Mei's primary fire is a beam with slow and freeze, making it very effective against fast targets like Genji. Even when in danger against Genji, Mei can become invulnerable with .
MoiraSupport9/10Moira's beam requires no aim, consistently damaging fast Genji. escapes danger.
SymmetraDamage9/10Symmetra's primary fire is a beam, penetrating . Turrets help handle Genji's flanks.
PharahDamage8/10Genji's projectiles are slow, making it difficult to hit airborne targets. Pharah can easily escape even when Genji uses .
WinstonTank8/10Winston's primary fire is auto-aim, allowing him to deal continuous damage to Genji. Winston's attack goes through Genji's . Winston can chase down a low-health Genji.
ZaryaTank8/10Beams pierce through Genji's . Zarya can protect teammates from Genji with her barrier.
AnranDamage7/10Anran's attacks and abilities (except primary fire) pierce through Genji's .
BrigitteSupport7/10Brigitte can easily land attacks on engaging Genji and handle him.
LúcioSupport7/10can handle engaging Genji. Wall ride makes Lucio hard to hit.
TorbjörnDamage7/10Torbjorn has high HP and , making him hard for Genji to eliminate. helps deal with Genji's flanks.
CassidyDamage6/10
IllariSupport6/10
JunoSupport6/10
MercySupport6/10
OrisaTank6/10
ReinhardtTank6/10
WuyangSupport6/10
BaptisteSupport5/10
DoomfistTank5/10
D.VaTank5/10
EchoDamage5/10
HazardTank5/10
Junker QueenTank5/10
KirikoSupport5/10
MaugaTank5/10
RamattraTank5/10
ReaperDamage5/10
RoadhogTank5/10
SombraDamage5/10
TracerDamage5/10
VendettaDamage5/10
VentureDamage5/10
EmreDamage4/10Emre has difficulty dealing with Genji closing in.
JunkratDamage4/10
Wrecking BallTank4/10
SierraDamage4/10
FrejaDamage4/10
BastionDamage3/10Bastion struggles when Genji closes in. Bastion's attacks and abilities can be reflected by .
LifeweaverSupport3/10Lifeweaver has difficulty dealing with Genji's close-range pressure.
SigmaTank3/10Sigma is weak against dives. Genji's fast movement makes it difficult for Sigma to land primary fire.
SojournDamage3/10Sojourn's attacks are easily reflected by , potentially resulting in self-damage.
Soldier: 76Damage3/10Soldier: 76 has difficulty dealing with Genji's close-range pressure.
ZenyattaSupport3/10Zenyatta has great difficulty dealing with Genji's close-range pressure.
AnaSupport2/10Ana has difficulty dealing with Genji's close-range pressure. Her attacks can be reflected by .
AsheDamage2/10Ashe is weak in close-range combat and has difficulty when Genji closes in.
HanzoDamage2/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Genji. Genji can block Hanzo's and primary fire with .
WidowmakerDamage1/10Widowmaker struggles against Genji's close-range pressure. Genji's speed makes headshots difficult.
Strong Against
Heroes this one counters
WidowmakerDamage9/10Widowmaker has great difficulty dealing with Genji's close-range pressure. Genji's movement is very fast, making headshots difficult.
AsheDamage8/10Ashe is weak in close-range combat and has difficulty when Genji closes in.
HanzoDamage8/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Genji. Genji can block Hanzo's and primary fire with .
AnaSupport8/10Ana has difficulty dealing with Genji's close-range pressure. Ana's attacks are easily reflected by Genji's , which can result in significant punishment when reflected.
SigmaTank7/10Sigma is weak against dives. Genji's movement is very fast, making it difficult for Sigma to land his primary fire.
BastionDamage7/10Bastion struggles when Genji closes in. Bastion's attacks and abilities can be reflected by .
Soldier: 76Damage7/10Soldier: 76 has difficulty dealing with Genji's close-range pressure.
SojournDamage7/10Sojourn's attacks are easily reflected by Genji's , which can result in significant punishment when reflected.
ZenyattaSupport7/10Zenyatta has difficulty dealing with Genji's close-range pressure.
LifeweaverSupport7/10Lifeweaver has difficulty dealing with Genji's close-range pressure.
Wrecking BallTank6/10
JunkratDamage6/10
EmreDamage6/10Emre has difficulty dealing with Genji closing in.
SierraDamage6/10
FrejaDamage6/10
KirikoSupport5/10
D.VaTank5/10
DoomfistTank5/10
Junker QueenTank5/10
MaugaTank5/10
RamattraTank5/10
RoadhogTank5/10
HazardTank5/10
EchoDamage5/10
ReaperDamage5/10
SombraDamage5/10
TracerDamage5/10
VentureDamage5/10
VendettaDamage5/10
BaptisteSupport5/10
OrisaTank4/10
ReinhardtTank4/10
CassidyDamage4/10
MercySupport4/10
IllariSupport4/10
JunoSupport4/10
WuyangSupport4/10
TorbjörnDamage3/10Torbjorn has high HP and armor, making him hard for Genji to eliminate. helps deal with Genji's flanks.
AnranDamage3/10Anran's attacks and abilities (except primary fire) pierce through Genji's .
BrigitteSupport3/10Brigitte can easily land attacks on Genji when he engages, making him easy to handle.
LúcioSupport3/10Lucio can handle engaging Genji with . Lucio can avoid Genji's attacks by using wall ride effectively.
WinstonTank2/10Winston's primary fire requires no aim, allowing him to consistently damage Genji. passes through Winston's primary fire. Winston can chase Genji even when he tries to escape.
ZaryaTank2/10passes through beams. Zarya can use her barrier to save teammates from Genji.
PharahDamage2/10Genji's projectiles are slow, making it difficult to hit airborne targets. Pharah can easily escape even when Genji uses on her.
MeiDamage1/10Mei's primary fire is a beam with slow and freeze, making it very effective against fast targets like Genji. Even when in danger against Genji, Mei can become invulnerable with .
SymmetraDamage1/10Symmetra's primary fire is a beam, so it penetrates Genji's . Symmetra can handle Genji's engage by having turrets placed.
MoiraSupport1/10Moira's primary fire requires no aim, allowing her to consistently damage Genji's fast movement. Even when in danger, Moira can escape with .
Abilities
Throw an accurate burst of 3 projectiles. Throw a fan of 3 projectiles in an arc.
Deflect incoming projectiles towards the direction you are aiming and block melee attacks.
Rapidly dash forward and inflict damage on enemies. Eliminations reset the cooldown.
Unsheathe a deadly melee weapon.
Climb on walls and double jump.