
Damage
Ashe
Ashe is the ambitious and calculating leader of the Deadlock Rebels Gang and a respected figure in the criminal underworld.
Health
Total
Countered By
Heroes that are strong against this one
WinstonTank9/10Ashe's low DPS makes it difficult to break Winston's barrier. has a long cooldown, so repeated Winston dives are hard to handle.
D.VaTank8/10Her attacks are easily absorbed by D.Va's . Even if Ashe uses against engages, has a very short cooldown, so D.Va can close the gap again.
GenjiDamage8/10Ashe is weak in close-range combat and has difficulty when Genji closes in.
SombraDamage8/10Sombra can easily flank Ashe and force close-range fights. cleanses Ashe's burn.
VendettaDamage8/10Vendetta can easily close to Ashe's weak range.
VentureDamage8/10Venture can easily close to Ashe's weak range. cleanses burn.
WidowmakerDamage8/10Ashe's predictable peek patterns make her vulnerable to headshots.
HanzoDamage7/10Ashe's peeking patterns tend to be predictable, making her vulnerable to Hanzo's headshots.
HazardTank7/10Hazard has high mobility and burst damage, so Ashe can be quickly eliminated.
IllariSupport7/10Ashe typically attacks from long range, making hard to destroy. is effective in poke.
KirikoSupport7/10Kiriko's slim hitbox lets her pressure Ashe with primary fire. can cleanse Ashe's burn effect.
LúcioSupport7/10Speed boost helps teammates close the gap on Ashe. can displace Bob.
TracerDamage7/10Tracer can easily close to Ashe's weak range. cleanses burn.
Wrecking BallTank7/10Ashe has difficulty dealing with Wrecking Ball's dives.
DoomfistTank6/10
MoiraSupport6/10
ReaperDamage6/10
ReinhardtTank6/10
SigmaTank6/10
BaptisteSupport5/10
LifeweaverSupport5/10
OrisaTank5/10
RamattraTank5/10
SojournDamage5/10
Soldier: 76Damage5/10
SymmetraDamage5/10
WuyangSupport5/10
FrejaDamage5/10
AnaSupport4/10
MaugaTank4/10
ZenyattaSupport4/10
BastionDamage3/10Bastion's large hitbox makes him an easy target for Ashe.
BrigitteSupport3/10Ashe often positions on high ground at long range, making it difficult for Brigitte to close in.
CassidyDamage3/10Ashe has longer effective range than Cassidy and can stay out of Cassidy's preferred distance.
DominaTank3/10Ashe can easily blow a large hole in Domina's barrier with .
EchoDamage3/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
Junker QueenTank3/10Junker Queen has difficulty dealing with Ashe's positioning.
JunkratDamage3/10Ashe's primary fire is hitscan, making it easy to hit airborne targets. Ashe often positions at long range on high ground, making it hard for Junkrat's attacks to reach.
MeiDamage3/10Mei's wide hitbox makes her easy to hit with Ashe's primary fire.
PharahDamage3/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
RoadhogTank3/10Ashe's long range allows her to position out of range. Roadhog's large hitbox makes him an easy ultimate charge resource for Ashe.
TorbjörnDamage3/10Torbjorn's wide hitbox makes him easy to hit. is easily destroyed by Ashe.
ZaryaTank3/10Zarya lacks mobility, making it difficult to attack Ashe's positions. Ashe can immediately stop attacking when she sees Zarya's barrier.
SierraDamage3/10Sierra's primary fire takes time to reach full accuracy, but Ashe repeatedly peeks, shoots, and retreats, making it difficult for Sierra to deal with her. is also less effective against Ashe for the same reason.
Jetpack CatSupport2/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
JunoSupport2/10Ashe's hitscan shots make it easy to hit airborne Juno.
MercySupport2/10Ashe's hitscan shots hit airborne Mercy. Mercy often gets hit by with allies.
Strong Against
Heroes this one counters
MercySupport8/10Ashe's primary fire is hitscan, making it easy to hit airborne targets. Mercy is often near teammates, making her likely to get hit by along with allies.
JunoSupport8/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
Jetpack CatSupport8/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
Junker QueenTank7/10Junker Queen has difficulty responding to Ashe's positioning.
RoadhogTank7/10Ashe's very long range lets her position where Roadhog's can't reach. Roadhog's very large hitbox makes him an easy source of ultimate charge for Ashe.
ZaryaTank7/10Zarya lacks mobility, making it hard to attack Ashe's position. Ashe can immediately stop attacking when she sees Zarya's barrier.
DominaTank7/10Ashe can easily blow a large hole in Domina's barrier with .
BastionDamage7/10Bastion's large hitbox makes him an easy target for Ashe.
CassidyDamage7/10Ashe has longer effective range than Cassidy and can stay out of Cassidy's preferred engagement distance.
EchoDamage7/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
JunkratDamage7/10Ashe's primary fire is hitscan, making it easy to hit airborne targets. Ashe often positions at long range on high ground, making it hard for Junkrat's attacks to reach.
MeiDamage7/10Mei's wide hitbox makes her easy to hit with Ashe's primary fire.
PharahDamage7/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
TorbjörnDamage7/10Torbjorn's wide hitbox makes him easy to hit with Ashe's primary fire. is easily destroyed by Ashe.
BrigitteSupport7/10Ashe often positions on high ground at long range, making it difficult for Brigitte to close in.
SierraDamage7/10Sierra's primary fire takes time to reach full accuracy, but Ashe repeatedly peeks, shoots, and retreats, making it difficult for Sierra to deal with her. is also less effective against Ashe for the same reason.
MaugaTank6/10
AnaSupport6/10
ZenyattaSupport6/10
OrisaTank5/10
RamattraTank5/10
Soldier: 76Damage5/10
SymmetraDamage5/10
SojournDamage5/10
BaptisteSupport5/10
LifeweaverSupport5/10
WuyangSupport5/10
FrejaDamage5/10
DoomfistTank4/10
ReinhardtTank4/10
SigmaTank4/10
ReaperDamage4/10
MoiraSupport4/10
Wrecking BallTank3/10Ashe has difficulty dealing with Wrecking Ball's dives.
HazardTank3/10Hazard has high mobility and burst damage, so Ashe can be quickly eliminated.
HanzoDamage3/10Ashe's peeking patterns tend to be predictable, making her vulnerable to Hanzo's headshots.
TracerDamage3/10Tracer can easily close to Ashe's weak range. Even if hit by , Tracer can cleanse it with .
LúcioSupport3/10Lucio can use speed boost to help teammates close the gap on Ashe. can displace Bob's position.
KirikoSupport3/10Kiriko's slim hitbox lets her pressure Ashe with primary fire. can cleanse Ashe's burn effect.
IllariSupport3/10Since Ashe typically attacks from long range, Illari's is hard for Ashe to destroy. is very effective in poke battles.
D.VaTank2/10Her attacks are easily absorbed by D.Va's . Even if Ashe uses against engages, has a very short cooldown, so D.Va can close the gap again.
GenjiDamage2/10Ashe is weak in close-range combat and has difficulty when Genji closes in.
SombraDamage2/10Sombra can easily flank Ashe and force close-range engagements where Ashe is weak. Even if hit by , Sombra can cleanse the burn with .
WidowmakerDamage2/10Ashe's peeking patterns tend to be predictable, making her vulnerable to Widowmaker's headshots.
VentureDamage2/10Venture can easily close to Ashe's weak range. Even if hit by , Venture can cleanse it with .
VendettaDamage2/10Vendetta can easily close to Ashe's weak range.
WinstonTank1/10Ashe's low DPS makes it hard to break Winston's barrier. has a long cooldown, so repeated Winston dives are difficult to handle.
Abilities
Semi-automatic rifle. Hold to zoom in, increasing damage and accuracy but slowing rate of fire.
Blast enemies in front of you and knock yourself backwards.
Throw an explosive that detonates after a short delay or immediately when shot.
Deploy Bob. He charges forward and knocks enemies into the air, then attacks with his arm cannons.