
Tank
D.Va
D.Va is a former professional gamer who now uses her skills to pilot a state-of-the-art mech in defense of her homeland.
Health
Armor
Total
Countered By
Heroes that are strong against this one
ZaryaTank8/10Zarya's primary fire pierces through D.Va's . Zarya can easily gain barrier charge by using her barrier during D.Va's .
BrigitteSupport7/10Brigitte's primary attacks and abilities are not absorbed by D.Va's .
Junker QueenTank7/10Junker Queen's pierces through D.Va's .
MeiDamage7/10Mei's is a beam, so it cannot be blocked by D.Va's . Even if D.Va closes in, Mei can buy time with .
MizukiSupport7/10Mizuki can negate D.Va's dive with Mizuki:E or dodge it with Mizuki:Shift.
RoadhogTank7/10Roadhog's pierces through D.Va's .
SymmetraDamage7/10D.Va's cannot block beams. Since D.Va often dives, is also effective.
BaptisteSupport6/10
TorbjörnDamage6/10
VendettaDamage6/10
BastionDamage5/10
DoomfistTank5/10
GenjiDamage5/10
LúcioSupport5/10
MaugaTank5/10
MoiraSupport5/10
OrisaTank5/10
RamattraTank5/10
ReaperDamage5/10
TracerDamage5/10
VentureDamage5/10
Wrecking BallTank5/10
CassidyDamage4/10
DominaTank4/10
HazardTank4/10
LifeweaverSupport4/10
ReinhardtTank4/10
SigmaTank4/10
WinstonTank4/10
WuyangSupport4/10
EchoDamage3/10Her attacks are easily absorbed by D.Va's . D.Va can also commit to airborne targets.
EmreDamage3/10Emre has difficulty dealing with D.Va's dive.
IllariSupport3/10Illari's ultimate can be absorbed by .
Jetpack CatSupport3/10D.Va can easily damage airborne targets with .
JunoSupport3/10D.Va can commit to airborne Juno.
KirikoSupport3/10D.Va can easily chase down where Kiriko teleports with .
MercySupport3/10D.Va can commit to airborne Mercy.
SojournDamage3/10All of Sojourn's attacks are easily absorbed by D.Va's . Even if Sojourn uses against engages, has a very short cooldown, so D.Va can close the gap again.
SombraDamage3/10D.Va's has a very wide spread, making it easy to reveal Sombra while she's stealthed.
AnaSupport2/10Her attacks are easily absorbed by D.Va's . Ana has great difficulty dealing with engages.
AsheDamage2/10Her attacks are easily absorbed by D.Va's . Even if Ashe uses against engages, has a very short cooldown, so D.Va can close the gap again.
HanzoDamage2/10His attacks are easily absorbed by D.Va's . Hanzo has difficulty dealing with engages.
JunkratDamage2/10D.Va can absorb Junkrat's attacks and even his , making it difficult for Junkrat to escape.
PharahDamage2/10Her attacks are easily absorbed by D.Va's . D.Va can also commit to airborne targets.
Soldier: 76Damage2/10His attacks are easily absorbed by . Soldier: 76 has difficulty dealing with engages.
ZenyattaSupport2/10Zenyatta's attacks are easily absorbed by . Zenyatta has great difficulty against .
SierraDamage2/10Even if Sierra lands , D.Va can almost completely negate it with . D.Va's high mobility and agility make it easy to pressure Sierra.
FrejaDamage2/10Her attacks are easily absorbed by D.Va's . Even if Freja uses Freja:E against engages, has a very short cooldown, so D.Va can close the gap again.
WidowmakerDamage1/10Widowmaker has great difficulty dealing with engages.
Strong Against
Heroes this one counters
WidowmakerDamage9/10Widowmaker has great difficulty dealing with engages.
AsheDamage8/10Her attacks are easily absorbed by D.Va's . Even if Ashe uses against engages, has a very short cooldown, so D.Va can close the gap again.
HanzoDamage8/10His attacks are easily absorbed by D.Va's . Hanzo has difficulty dealing with engages.
JunkratDamage8/10D.Va can absorb Junkrat's attacks and even his , making it difficult for Junkrat to escape.
PharahDamage8/10Her attacks are easily absorbed by D.Va's . D.Va can also commit to airborne targets.
Soldier: 76Damage8/10His attacks are easily absorbed by D.Va's . Soldier: 76 has difficulty dealing with engages.
AnaSupport8/10Her attacks are easily absorbed by D.Va's . Ana has great difficulty dealing with engages.
ZenyattaSupport8/10His attacks are easily absorbed by D.Va's . Zenyatta has great difficulty dealing with engages.
SierraDamage8/10Even if Sierra lands , D.Va can almost completely negate it with . D.Va's high mobility and agility make it easy to pressure Sierra.
FrejaDamage8/10Her attacks are easily absorbed by D.Va's . Even if Freja uses Freja:E against engages, has a very short cooldown, so D.Va can close the gap again.
EchoDamage7/10Her attacks are easily absorbed by D.Va's . D.Va can also commit to airborne targets.
SombraDamage7/10D.Va's has a very wide spread, making it easy to reveal Sombra while she's stealthed.
SojournDamage7/10All of Sojourn's attacks are easily absorbed by D.Va's . Even if Sojourn uses against engages, has a very short cooldown, so D.Va can close the gap again.
EmreDamage7/10Emre has difficulty dealing with D.Va's dive.
MercySupport7/10D.Va can commit to airborne targets.
KirikoSupport7/10D.Va can easily chase down where Kiriko teleports with .
IllariSupport7/10Illari's ultimate can be absorbed by D.Va's .
JunoSupport7/10D.Va can commit to airborne targets.
Jetpack CatSupport7/10D.Va can easily damage airborne targets with .
ReinhardtTank6/10
SigmaTank6/10
WinstonTank6/10
HazardTank6/10
DominaTank6/10
CassidyDamage6/10
LifeweaverSupport6/10
WuyangSupport6/10
DoomfistTank5/10
MaugaTank5/10
OrisaTank5/10
RamattraTank5/10
Wrecking BallTank5/10
BastionDamage5/10
GenjiDamage5/10
ReaperDamage5/10
TracerDamage5/10
VentureDamage5/10
LúcioSupport5/10
MoiraSupport5/10
TorbjörnDamage4/10
VendettaDamage4/10
BaptisteSupport4/10
Junker QueenTank3/10Junker Queen's pierces through D.Va's .
RoadhogTank3/10Roadhog's pierces through D.Va's .
MeiDamage3/10Mei's is a beam, so it cannot be blocked by D.Va's . Even if D.Va closes in, Mei can buy time with .
SymmetraDamage3/10D.Va's cannot block beams. Since D.Va often dives, is also effective.
BrigitteSupport3/10Brigitte's primary attacks and abilities are not absorbed by D.Va's .
MizukiSupport3/10Mizuki can negate D.Va's dive with Mizuki:E or dodge it with Mizuki:Shift.
ZaryaTank2/10Zarya's primary fire pierces through D.Va's . Zarya can easily gain barrier charge by using her barrier during D.Va's .
Abilities
Automatic short-range spread weapons.
Automatic weapon.
Fly in the direction you are facing.
Block projectiles in an area in front of you.
Launch a volley of explosive rockets.
Eject and overload your mech, causing it to explode after a short time.
Call down a new mech.
Eject out of your mech when it is destroyed.