
Damage
Echo
Echo is a multirole, adaptive robot with the most sophisticated artificial intelligence in the world, originally designed by Dr. Mina Liao for use during combat missions with Overwatch.
Health
Shields
Total
Countered By
Heroes that are strong against this one
BaptisteSupport8/10Baptiste's hitscan shots make it easy to hit Echo. can counter Echo's burst.
EmreDamage8/10Emre's primary fire is hitscan, making it easy to damage airborne targets like Echo.
Soldier: 76Damage8/10Soldier: 76's primary fire is hitscan, making it easy to hit Echo. Soldier: 76's ultimate can easily secure kills on Echo.
AsheDamage7/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
CassidyDamage7/10Cassidy's hitscan shots make it easy to hit airborne targets.
D.VaTank7/10Her attacks are easily absorbed by D.Va's . D.Va can also commit to airborne targets.
JunoSupport7/10Juno's hitscan shots make it easy to hit Echo. has homing for agile targets.
MoiraSupport7/10can dodge .
WidowmakerDamage7/10Widowmaker's hitscan shots make it easy to hit Echo.
ZaryaTank7/10Echo's primary fire and make it easy for Zarya to gain barrier charge.
LúcioSupport6/10
SombraDamage6/10
GenjiDamage5/10
KirikoSupport5/10
LifeweaverSupport5/10
MercySupport5/10
RamattraTank5/10
SojournDamage5/10
SymmetraDamage5/10
SierraDamage5/10
FrejaDamage5/10
AnaSupport4/10
AnranDamage4/10
IllariSupport4/10
JunkratDamage4/10
MaugaTank4/10
OrisaTank4/10
RoadhogTank4/10
SigmaTank4/10
WinstonTank4/10
ZenyattaSupport4/10
BastionDamage3/10Bastion's large hitbox makes him very vulnerable to Echo's primary fire and . Bastion's primary fire has some spread, making it hard to hit slim targets like Echo.
Junker QueenTank3/10Junker Queen is weak against airborne targets.
MeiDamage3/10Echo has strong poke, so Mei takes damage before getting close. Mei's primary fire has difficulty hitting airborne targets.
MizukiSupport3/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
PharahDamage3/10Echo's is a beam, making it easier to hit Pharah. Echo has better projectile speed, giving her the advantage in aerial fights.
ReinhardtTank3/10Reinhardt is weak against airborne targets and poke heroes like Echo.
VendettaDamage3/10Vendetta struggles to reach airborne Echo.
Wrecking BallTank3/10Echo spends a lot of time airborne, making her less vulnerable to Wrecking Ball's Piledriver dives.
WuyangSupport3/10Wuyang's projectiles have difficulty hitting agile airborne Echo.
BrigitteSupport2/10Brigitte's attacks cannot reach airborne Echo. Her heal pack is interrupted by Echo's poke.
DoomfistTank2/10Doomfist has difficulty committing to airborne targets.
HanzoDamage2/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
HazardTank2/10Echo can create distance from Hazard's dive by flying. Hazard has no barrier, making him vulnerable to and .
ReaperDamage2/10Reaper has short range and struggles to reach airborne targets.
TorbjörnDamage2/10Echo can easily destroy from the air. Torbjorn's primary fire has difficulty hitting airborne Echo.
TracerDamage2/10Tracer has short range and struggles to reach airborne Echo.
VentureDamage2/10Venture struggles to reach airborne Echo.
Strong Against
Heroes this one counters
DoomfistTank8/10Doomfist has difficulty committing to airborne targets.
HazardTank8/10Echo can create distance from Hazard's dive by flying. Hazard has no barrier, making him vulnerable to Echo's and .
HanzoDamage8/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
ReaperDamage8/10Reaper has short range and struggles to reach airborne targets.
TorbjörnDamage8/10Echo can easily destroy Torbjorn's with primary fire and . Torbjorn's primary fire has difficulty hitting airborne targets.
TracerDamage8/10Tracer's attacks have short range, making it difficult to damage airborne targets.
VentureDamage8/10Venture's skills and attacks have difficulty reaching airborne targets.
BrigitteSupport8/10Brigitte's primary attack has very short range and cannot attack airborne targets. Brigitte's heal pack is easily interrupted by Echo's poke.
Junker QueenTank7/10Junker Queen has weak anti-air.
ReinhardtTank7/10Reinhardt has weak anti-air, making him vulnerable to poke heroes like Echo.
Wrecking BallTank7/10Echo spends a lot of time airborne, making her less likely to take damage from Wrecking Ball's Piledriver dives.
BastionDamage7/10Bastion's large hitbox makes him very vulnerable to Echo's primary fire and . Bastion's primary fire has some spread, making it hard to hit slim targets like Echo.
MeiDamage7/10Echo has strong poke, so Mei takes damage before getting close. Mei's primary fire has difficulty hitting airborne targets.
PharahDamage7/10Echo's is a beam, making it easier to hit Pharah in air-to-air combat. Echo also has better projectile speed than Pharah, giving Echo the advantage in aerial fights.
VendettaDamage7/10Vendetta's skills and attacks have difficulty reaching airborne targets.
WuyangSupport7/10Wuyang's primary fire has difficulty hitting agile airborne Echo.
MizukiSupport7/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
MaugaTank6/10
OrisaTank6/10
RoadhogTank6/10
SigmaTank6/10
WinstonTank6/10
JunkratDamage6/10
AnranDamage6/10
AnaSupport6/10
ZenyattaSupport6/10
IllariSupport6/10
RamattraTank5/10
GenjiDamage5/10
SymmetraDamage5/10
SojournDamage5/10
MercySupport5/10
KirikoSupport5/10
LifeweaverSupport5/10
SierraDamage5/10
FrejaDamage5/10
SombraDamage4/10
LúcioSupport4/10
D.VaTank3/10Her attacks are easily absorbed by D.Va's . D.Va can also commit to airborne targets.
ZaryaTank3/10Echo's primary fire and make it easy for Zarya to gain barrier charge.
AsheDamage3/10Ashe's primary fire is hitscan, making it easy to hit airborne targets.
CassidyDamage3/10Cassidy's hitscan shots make it easy to hit airborne targets.
WidowmakerDamage3/10Widowmaker's primary fire is hitscan, making it easy to hit Echo.
MoiraSupport3/10Moira can use to negate Echo's .
JunoSupport3/10Juno's primary fire is hitscan, making it easy to hit airborne targets. Juno's has homing, making it even easier to hit agile airborne Echo.
Soldier: 76Damage2/10Soldier: 76's primary fire is hitscan, making it easy to hit Echo. Soldier: 76 can easily secure kills on Echo with his ultimate.
EmreDamage2/10Emre's primary fire is hitscan, making it easy to damage airborne targets like Echo.
BaptisteSupport2/10Baptiste's primary fire is hitscan, making it easy to hit Echo. Echo often deals burst damage, but Baptiste can protect teammates with .
Abilities
Fires 3 shots at once, in a triangle pattern.
Fire a volley of sticky bombs that detonate after a delay.
Fly forward quickly and then free-fly briefly.
Channel a beam for a few seconds. Deals very high damage to targets under half health.
Become a copy of the targeted enemy hero. They cannot swap heroes for the duration.
Hold jump to glide while falling.