
Damage
Hanzo
Mastering his skills as a bowman and an assassin, Hanzo Shimada strives to prove himself as a warrior without peer.
Health
Total
Countered By
Heroes that are strong against this one
Tank8/10His attacks are easily absorbed by D.Va's . Hanzo has difficulty dealing with engages.
Tank8/10Hanzo's low DPS makes it hard to break Winston's barrier. Hanzo has difficulty dealing with Winston's dives.
Tank8/10Hanzo has difficulty dealing with Wrecking Ball's dives.
Tank8/10Hazard has high mobility and burst damage, so Hanzo can be quickly eliminated.
Damage8/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
Damage8/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Genji. Genji can block Hanzo's and primary fire with .
Damage8/10Hanzo has great difficulty dealing with Vendetta's close-range pressure.
Support8/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Lucio. Lucio can use wall ride constantly to make it even harder for Hanzo to land headshots.
Tank7/10Sigma mainly fights from mid-range at the front. Hanzo is vulnerable to Sigma's poke damage.
Damage7/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
Damage7/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Tracer.
Support7/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
Tank6/10
Tank6/10
Tank6/10
Tank6/10
Damage6/10
Damage5/10
Damage5/10
Damage5/10
Damage5/10
Support5/10
Support5/10
Support5/10
Support5/10
Support5/10
Tank4/10
Tank4/10
Damage4/10
Damage4/10
Support4/10
Tank3/10Hanzo's deals very high damage against Mauga. Hanzo's peek playstyle is hard for Mauga to pressure.
Tank3/10Hanzo's peek playstyle avoids Roadhog's . Also, can burst damage, allowing unexpected kills on Roadhog before he uses .
Damage3/10Ashe's peeking patterns tend to be predictable, making her vulnerable to Hanzo's headshots.
Damage3/10Cassidy is easily tracked by Hanzo's and vulnerable to headshots.
Damage3/10Mei's wide hitbox makes her vulnerable to Hanzo's headshots.
Damage3/10Symmetra's peeking patterns tend to be predictable, making her vulnerable to Hanzo's headshots. In mid-range fights, Hanzo's can melt Symmetra before her beam charges up.
Damage3/10Torbjorn's is easily destroyed by Hanzo. Torbjorn's wide hitbox makes him easy to hit with Hanzo's primary fire.
Support3/10Ana lacks mobility and her peek patterns tend to be predictable, making her vulnerable to Hanzo's headshots. Hanzo rarely pushes forward, so he's less likely to get hit by Ana's and .
Support3/10Hanzo can one-shot many heroes with headshots, making it difficult for Baptiste's to function in time.
Support3/10Zenyatta has a large and tall hitbox with no mobility, making him easy to hit with Hanzo's primary fire.
Support3/10Hanzo can one-shot many heroes with headshots, making it difficult for Illari's to function in time.
Damage2/10Bastion's large hitbox makes him very easy to hit with Hanzo's primary fire.
Strong Against
Heroes this one counters
Damage8/10Bastion's large hitbox makes him very easy to hit with Hanzo's primary fire.
Tank7/10Hanzo's deals very high damage against Mauga. Hanzo's peek playstyle is hard for Mauga to pressure.
Tank7/10Hanzo's peek playstyle avoids Roadhog's . Also, can burst damage, allowing unexpected kills on Roadhog before he uses .
Damage7/10Ashe's peeking patterns tend to be predictable, making her vulnerable to Hanzo's headshots.
Damage7/10Cassidy is easily tracked by Hanzo's and vulnerable to headshots.
Damage7/10Mei's wide hitbox makes her vulnerable to Hanzo's headshots.
Damage7/10Symmetra's peeking patterns tend to be predictable, making her vulnerable to Hanzo's headshots. In mid-range fights, Hanzo's can melt Symmetra before her beam charges up.
Damage7/10Torbjorn's is easily destroyed by Hanzo. Torbjorn's wide hitbox makes him easy to hit with Hanzo's primary fire.
Support7/10Ana lacks mobility and her peek patterns tend to be predictable, making her vulnerable to Hanzo's headshots. Hanzo rarely pushes forward, so he's less likely to get hit by Ana's and .
Support7/10Hanzo can one-shot many heroes with headshots, making it difficult for Baptiste's to function in time.
Support7/10Zenyatta has a large and tall hitbox with no mobility, making him easy to hit with Hanzo's primary fire.
Support7/10Hanzo can one-shot many heroes with headshots, making it difficult for Illari's to function in time.
Tank6/10
Tank6/10
Damage6/10
Damage6/10
Support6/10
Damage5/10
Damage5/10
Damage5/10
Damage5/10
Support5/10
Support5/10
Support5/10
Support5/10
Support5/10
Tank4/10
Tank4/10
Tank4/10
Tank4/10
Damage4/10
Tank3/10Sigma mainly fights from mid-range at the front. Hanzo is vulnerable to Sigma's poke damage.
Damage3/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
Damage3/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Tracer.
Support3/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
Tank2/10His attacks are easily absorbed by D.Va's . Hanzo has difficulty dealing with engages.
Tank2/10Hanzo's low DPS makes it hard to break Winston's barrier. Hanzo has difficulty dealing with Winston's dives.
Tank2/10Hanzo has difficulty dealing with Wrecking Ball's dives.
Tank2/10Hazard has high mobility and burst damage, so Hanzo can be quickly eliminated.
Damage2/10Hanzo's projectiles have travel time, making it difficult to hit airborne targets.
Damage2/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Genji. Genji can block Hanzo's and primary fire with .
Damage2/10Hanzo has great difficulty dealing with Vendetta's close-range pressure.
Support2/10Hanzo's projectiles have travel time, making it difficult to hit fast targets like Lucio. Lucio can use wall ride constantly to make it even harder for Hanzo to land headshots.
Abilities
Hold to charge then release to launch arrows further.
The next 5 arrows ricochet and fire instantly at reduced damage.
Reveals enemies for a short time upon impact.
Double Jump.
Launch a deadly Dragon Spirit that devastates enemies it passes through.
Jump at walls to climb up them.