
Support
Mizuki
Born under a shadow of misfortune, Mizuki will do anything it takes to break free of his curse and decide his own fate.
Health
Total
Countered By
Heroes that are strong against this one
Damage7/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
Damage7/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
Support7/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
Tank3/10Mizuki can negate D.Va's dive with Mizuki:E or dodge it with Mizuki:Shift.
Tank3/10Mizuki can negate Doomfist's punch with Mizuki:E or dodge it with Mizuki:Shift.
Tank3/10Even when Junker Queen closes in, Mizuki can easily create distance with Mizuki:E or Mizuki:Shift.
Tank3/10Even when Reinhardt closes in, Mizuki can easily create distance with Mizuki:E or Mizuki:Shift.
Damage3/10Even when Vendetta closes in, Mizuki can easily create distance with Mizuki:E or Mizuki:Shift.
Strong Against
Heroes this one counters
Tank7/10Mizuki can negate D.Va's dive with Mizuki:E or dodge it with Mizuki:Shift.
Tank7/10Mizuki can negate Doomfist's punch with Mizuki:E or dodge it with Mizuki:Shift.
Tank7/10Even when Junker Queen closes in, Mizuki can easily create distance with Mizuki:E or Mizuki:Shift.
Tank7/10Even when Reinhardt closes in, Mizuki can easily create distance with Mizuki:E or Mizuki:Shift.
Damage7/10Even when Vendetta closes in, Mizuki can easily create distance with Mizuki:E or Mizuki:Shift.
Damage3/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
Damage3/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
Support3/10Mizuki's primary fire has projectile travel time, making it difficult to hit airborne targets.
Abilities
Bouncing projectile that damages enemies.
Throw your hat to bounce it between allies, healing them.
Launch your chain at an enemy, hindering their movement.
Leap forward, gaining increased movement speed. Reactivate to teleport back.
Create a sanctuary that heals allies and absorbs enemy projectiles from outside the area.
Heal nearby allies. Grows stronger when damaging and healing others.