OW Helper
Emre
Damage

Emre

Emre disappeared after a lauded tenure on the Overwatch strike team. He has resurfaced years later, his body and mind manipulated by something unknown.

Health250
Total250

Countered By

Heroes that are strong against this one

  • Widowmaker
    WidowmakerDamage
    8/10
    Without Emre:Shift active, Emre is slow, and the 3-round burst creates predictable peeking patterns, making Emre vulnerable to Widowmaker's headshots.
  • D.Va
    D.VaTank
    7/10
    Emre has difficulty dealing with D.Va's dive.
  • Sigma
    SigmaTank
    7/10
    Sigma excels at nullifying frontal attacks, making it difficult for Emre's primary fire and abilities to break through Sigma.
  • Winston
    WinstonTank
    7/10
    Emre has difficulty dealing with Winston closing in. Winston's attacks require no aim, making it easy to hit Emre even during Emre:Shift.
  • Wrecking Ball
    Wrecking BallTank
    7/10
    Emre has difficulty dealing with Wrecking Ball's dive.
  • Genji
    GenjiDamage
    6/10
    Emre has difficulty dealing with Genji closing in.
  • Venture
    VentureDamage
    6/10
    Emre has difficulty dealing with Venture closing in.
  • Vendetta
    VendettaDamage
    6/10
    Emre has difficulty dealing with Vendetta closing in.
  • Anran
    AnranDamage
    6/10
    Emre has difficulty dealing with Anran closing in.
  • Bastion
    BastionDamage
    4/10
    Emre's primary fire is a 3-round burst, allowing him to peek repeatedly in short intervals to gain an advantage in damage trades against Bastion.
  • Mei
    MeiDamage
    3/10
    Emre can attack from outside Mei's effective range. Mei lacks mobility, making her vulnerable to Emre's Emre:E.
  • Jetpack Cat
    Jetpack CatSupport
    3/10
    Emre's primary fire is hitscan, making it easy to hit airborne targets.
  • Echo
    EchoDamage
    2/10
    Emre's primary fire is hitscan, making it easy to damage airborne targets like Echo.
  • Junkrat
    JunkratDamage
    2/10
    Emre's primary fire is hitscan, making it easy to hit Junkrat even when airborne.
  • Pharah
    PharahDamage
    2/10
    Emre's primary fire is hitscan, making it easy to damage airborne targets like Pharah.

Strong Against

Heroes this one counters

  • Echo
    EchoDamage
    8/10
    Emre's primary fire is hitscan, making it easy to damage airborne targets like Echo.
  • Junkrat
    JunkratDamage
    8/10
    Emre's primary fire is hitscan, making it easy to hit Junkrat even when airborne.
  • Pharah
    PharahDamage
    8/10
    Emre's primary fire is hitscan, making it easy to damage airborne targets like Pharah.
  • Mei
    MeiDamage
    7/10
    Emre can attack from outside Mei's effective range. Mei lacks mobility, making her vulnerable to Emre's Emre:E.
  • Jetpack Cat
    Jetpack CatSupport
    7/10
    Emre's primary fire is hitscan, making it easy to hit airborne targets.
  • Bastion
    BastionDamage
    6/10
    Emre's primary fire is a 3-round burst, allowing him to peek repeatedly in short intervals to gain an advantage in damage trades against Bastion.
  • Genji
    GenjiDamage
    4/10
    Emre has difficulty dealing with Genji closing in.
  • Venture
    VentureDamage
    4/10
    Emre has difficulty dealing with Venture closing in.
  • Vendetta
    VendettaDamage
    4/10
    Emre has difficulty dealing with Vendetta closing in.
  • Anran
    AnranDamage
    4/10
    Emre has difficulty dealing with Anran closing in.
  • D.Va
    D.VaTank
    3/10
    Emre has difficulty dealing with D.Va's dive.
  • Sigma
    SigmaTank
    3/10
    Sigma excels at nullifying frontal attacks, making it difficult for Emre's primary fire and abilities to break through Sigma.
  • Winston
    WinstonTank
    3/10
    Emre has difficulty dealing with Winston closing in. Winston's attacks require no aim, making it easy to hit Emre even during Emre:Shift.
  • Wrecking Ball
    Wrecking BallTank
    3/10
    Emre has difficulty dealing with Wrecking Ball's dive.
  • Widowmaker
    WidowmakerDamage
    2/10
    Without Emre:Shift active, Emre is slow, and the 3-round burst creates predictable peeking patterns, making Emre vulnerable to Widowmaker's headshots.

Abilities

Synthetic Burst Rifle

Synthetic Burst Rifle

Three-round burst weapon. Hold to zoom in, tightening accuracy and increasing fall off range.

Cyber Frag

Cyber Frag

Throw a grenade that detonates shortly after bouncing.

Override Protocol

Override Protocol

An override initiates, transforming you into a living weapon.

Altered Vitals

Altered Vitals

Passive health regeneration activates sooner and instantly restores 30 health when activated.